Re: Texture colour wrapping

Ian Mallett <[email protected]>
Newsgroups gmane.comp.python.opengl.user
Message-ID <CAG4NV=uyJ6Myjy2MifFMLT_5Q_wQnWPxEjznd-E9So=DQ6H7oQ@mail.gmail.com>
What do you mean by wrapping?  Is this like wrapping geometry?  Or
implicitly wrapping in texture space?  Or doing filtering across texel
boundaries?

Can you describe basically what you're trying to do?

Ian

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