Re: Texture colour wrapping
Ian Mallett <[email protected]>
| Newsgroups | gmane.comp.python.opengl.user |
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| Message-ID | <CAG4NV=s+qzhGFkc6jrcBvdphpcjMKzPAz89GeAtYEq5Gcxr2YA@mail.gmail.com> |
So, the range of the input data is -15pi to 15pi, and you want to map it onto a disk, such that the input data maps to the 0-2pi (i.e., phase data for 2pi and 4pi both map to the same physical location?) Ian ------------------------------------------------------------------------------ RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pyopengl-users