Re: Texture colour wrapping

Brice Thurin <[email protected]>
Newsgroups gmane.comp.python.opengl.user
Message-ID <CAMww5+ZmpXzS865vCNbrwsGBdPXgZgYcmypRoCtDj_Kbt-KRfw@mail.gmail.com>
Thanks for both your reply. The range of the input data vary but I could
fix it if it makes things easier.

Note I do not want 2pi and 4pi to both map to the same physical location, I
want 2pi and 4pi to be displayed with the same gray level or colour.

Brice

On 5 November 2011 18:28, Ian Mallett <[email protected]> wrote:

> So, the range of the input data is -15pi to 15pi, and you want to map it
> onto a disk, such that the input data maps to the 0-2pi (i.e., phase data
> for 2pi and 4pi both map to the same physical location?)
>
> Ian
>
>
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