Re: Fastest way to draw lots of points
Henry Gomersall <[email protected]> Fri, 19 Oct 2012 19:37:47 +0100
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <1350671867.8192.1.camel@farnsworth> |
On Fri, 2012-10-19 at 14:29 -0400, Ryan Hope wrote: > Thanks for the ideas guys. I am a complete OpenGL noob, just started > using it last week so things like VBOs and shaders are a little over > my head at the moment. I start looking into these things though. > They're the modern way to do things. To the point that it's probably not much worth learning anything else. Henry ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_sfd2d_oct _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net