Re: Fastest way to draw lots of points

Henry Gomersall <[email protected]> Fri, 19 Oct 2012 19:37:47 +0100
Newsgroups gmane.comp.python.opengl.user
Message-ID <1350671867.8192.1.camel@farnsworth>
On Fri, 2012-10-19 at 14:29 -0400, Ryan Hope wrote:
> Thanks for the ideas guys. I am a complete OpenGL noob, just started
> using it last week so things like VBOs and shaders are a little over
> my head at the moment. I start looking into these things though.
> 
They're the modern way to do things. To the point that it's probably not
much worth learning anything else.

Henry


------------------------------------------------------------------------------
Everyone hates slow websites. So do we.
Make your web apps faster with AppDynamics
Download AppDynamics Lite for free today:
http://p.sf.net/sfu/appdyn_sfd2d_oct
_______________________________________________
PyOpenGL Homepage
http://pyopengl.sourceforge.net