Re: Shader doesn't compile with Python 3
Gabriele Lanaro <[email protected]> Wed, 29 May 2013 05:53:42 +0000 (UTC)
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <[email protected]> |
I'm having the same problem in python 3 (not being able to compile the shaders because it gets an invalid literal). Did you find any actual workaround for that? ------------------------------------------------------------------------------ Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET Get 100% visibility into your production application - at no cost. Code-level diagnostics for performance bottlenecks with <2% overhead Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap1 _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net