Re: Shader doesn't compile with Python 3

Gabriele Lanaro <[email protected]> Wed, 29 May 2013 05:53:42 +0000 (UTC)
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
I'm having the same problem in python 3 (not being able to compile the 
shaders because it gets an invalid literal). Did you find any actual 
workaround for that?





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