A little help with blending and glx

Oly <[email protected]> Wed, 18 Sep 2013 08:54:45 +0100
Newsgroups gmane.comp.python.opengl.user
Message-ID <CAPZowhzxo4eTwXDDYqd+JM-9qWcy2aL+qp3CfPWvKeDQekz8UA@mail.gmail.com>
I have the example code below, simplified from a larger project. I have
been trying to make alpha channels work i have enabled blending and written
a similar example using pygame which works. How ever setting up opengl to
work with a glx context seems to stop blending from working, i have a
feeling i need to enabel some parameter to the gl context setup but have
not been able to find out what that parameter is.

Any suggestions on why this is not working, i have tried on two different
machines one with high end radeon and another with an intel graphics card
both do the same however.

http://pastebin.com/vTDspSwp

Any help would be most appreciated.

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