Any OS-X users able to do some testing with bzr head?

"Mike C. Fletcher" <[email protected]> Thu, 02 Jan 2014 02:59:40 -0500
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
Hi guys,

I've just landed the changes from the (rather long-running) 
xml-generation branch in PyOpenGL head. The biggest billed feature there 
being that the raw hierarchy is now generated directly from the xml 
descriptions that Khronos uses to manage the specs. It also (as part of 
those changes) restructures the type declarations and some of the 
extension handling, and as a result, changes some of the platform 
mechanisms (in only very minor ways, but there are changes). There were 
also some Python 3.x fixes added during testing.

I have no OS-X machine on which to test the changes, so I'm wondering if 
someone who *does* have OS-X could check out bzr-head and run 
tests/test_core.py as a smoke test.

bzr branch lp:pyopengl
cd pyopengl
python setup.py develop
cd OpenGL_accelerate
python setup.py develop
cd ../tests
python test_core.py

You can skip the accelerate module if you don't have a compiler setup handy.

Much appreciated,
Mike

-- 
________________________________________________
   Mike C. Fletcher
   Designer, VR Plumber, Coder
   http://www.vrplumber.com
   http://blog.vrplumber.com


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