Re: glGetUniformBlockIndex

Ian Mallett <[email protected]> Mon, 31 Mar 2014 23:50:18 -0600
Newsgroups gmane.comp.python.opengl.user
Message-ID <CAG4NV=u5y-294AEaF+no9b7W8r50qrg21eoQ+N=69Niv=ytsWg@mail.gmail.com>
Hi,

If this is what I think it is, I have noticed similar behavior for other
low-level shader-string-affecting calls.

I think doing it this way is probably the Right Thing, as I expect it
avoids needing to do direct string conversion to ASCII text.

Cheers,
Ian

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