Re: glGetUniformBlockIndex

"Mike C. Fletcher" <[email protected]> Tue, 01 Apr 2014 13:56:00 -0400
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
On 14-04-01 01:46 AM, Walter White wrote:
> Hello,
>
> I am not sure if this is an expected behaviour or not yet ported to
> Python 3.x , but when using glGetUniformBlockIndex
...

This was a generic problem with unicode-parameter handling for 
GLcharArray data-types.  There were two issues, the first was that Array 
Data Types were not allowing an extra parameter, the second was that the 
Unicode format handler wasn't correctly calling the Bytes format handler 
once it had converted the value. bzr head should make the code work, but 
I'd like to track down *why* the from_param is getting an extra 
argument, as I don't know why that would be present.

Thanks,
Mike

-- 
________________________________________________
   Mike C. Fletcher
   Designer, VR Plumber, Coder
   http://www.vrplumber.com
   http://blog.vrplumber.com


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