Re: Load image only with PyOpenGL?
Chris Barker <[email protected]> Mon, 7 Apr 2014 10:56:04 -0700
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <CALGmxE+UdeqL1t1jr++b2Rba4ktZEx-G-9q-v=_jpQ554C830A@mail.gmail.com> |
On Mon, Apr 7, 2014 at 10:46 AM, Ian Mallett <[email protected]> wrote: > PyGame has good support for a wide variety of formats, and works nicely > with PyOpenGL textures. Using PyGame is doubly justifiable since you need a > windowing system and GLUT is a terrible choice. > Good point -- if you are not using PyGame, you probably want to use SOME windowing system, and the GUI toolkits all have image file support: wxPython, pyQT, GTK, .... -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception [email protected] ------------------------------------------------------------------------------ Put Bad Developers to Shame Dominate Development with Jenkins Continuous Integration Continuously Automate Build, Test & Deployment Start a new project now. Try Jenkins in the cloud. http://p.sf.net/sfu/13600_Cloudbees _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pyopengl-users