Re: Menubar erased without notice
T M <[email protected]>
| Newsgroups | gmane.comp.python.wxglade |
|---|---|
| Message-ID | <CAMoW-1NuP-vNhY2XNnfY-fdRsXfqu=GJrMJOBLK7RYHKk0Qr8w@mail.gmail.com> |
On Mon, Jan 14, 2019 at 3:12 PM Dietmar Schwertberger < [email protected]> wrote: > On 14.01.2019 12:21, M A wrote: > > When a frame has a menubar associated with it, unchecking the "Has > MenuBar" checkbox erases the menubar without any warning. If the user > checks it again the old menubar is simply replaced with a blank one. I > suggest a warning dialog be displayed alerting the user unchecking the "Has > MenuBar" checkbox will erase the current menubar. > I don't see a need to have here more warnings than when deleting a tree > of widgets. > That warning could save a lot of people from losing their hard work. > At some point in future, an undo feature should be available. Until > then, it's a good idea to get used to Ctrl-S. > > > > I also suggest that a feature be added that allows the user to have a > menubar and still be able to see wxGlade's menubar when it is desired. > > That's a Mac OS specific problem. > If no Mac users object, then I would completely disable the menu > creation for the Design window under Mac OS with revision 1.0. In the > Preview it would still be available. I would not want to change it for > 0.9 as this could introduce bugs... > I was think about adding a floating window that would have the menus on them. Your idea does still work and is easier to implement. I think that you can start using the NEW_STRUCTURE branch in a few weeks > from now. I'm already using it for my projects. > Looking forward to this 😀 Thank you. _______________________________________________ wxGlade-general mailing list wxGlade-general-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org https://lists.sourceforge.net/lists/listinfo/wxglade-general