Re: Phoenix: what happened to the wx.aui classes?

Const <[email protected]>
Newsgroups gmane.comp.python.wxpython.devel
Message-ID <[email protected]>
On Sunday, April 26, 2015 at 11:58:11 PM UTC-2:30, DevPlayer wrote:
>
> Just curious. Need a refresher. 
> . Const, why are you interested in the wx.Aui* over the wx.agw.lib.aui?
>
 
It's not a huge deal. I just feel more comfortable using the wrapped 
wxWidgets (C++) core classes over the third-party "lib" classes. I have no 
evidence to back this up, but my thinking is they might be more robust, or 
more likely to be maintained, given they are a part of the core wxWidgets 
classes. Will they perform better? I don't know, but I like to think so, 
given they are implemented in C++. I also I have wxPython 2.9 software that 
uses these classes which I want to port to Phoenix. I know the API is 
probably the same between wx.Aui and wx.agw.lib.aui, but I don't want to 
spend the time finding out during a port.
 
 

> . Werner (or anyone) Would the wx.Aui*  not make it into Phoenix then if 
> Robin doesn't wrap them?
> . Wasn't wx.Aui a 3rd party add on and if so would it become one again?
> . Werner (or anyone) Are there issues wrapping wx.Aui? Perhaps just not 
> enough time or Mac compatibility?
>

-- 
You received this message because you are subscribed to the Google Groups "wxPython-dev" group.
To unsubscribe from this group and stop receiving emails from it, send an email to [email protected].
For more options, visit https://groups.google.com/d/optout.
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.