Re: Phoenix: what happened to the wx.aui classes?

Werner <[email protected]>
Newsgroups gmane.comp.python.wxpython.devel
Message-ID <[email protected]>
On 4/27/2015 14:28, Const wrote:
>
> On Sunday, April 26, 2015 at 11:58:11 PM UTC-2:30, DevPlayer wrote:
>
>     Just curious. Need a refresher.
>     . Const, why are you interested in the wx.Aui* over the
>     wx.agw.lib.aui?
>
> It's not a huge deal. I just feel more comfortable using the wrapped 
> wxWidgets (C++) core classes over the third-party "lib" classes. I 
> have no evidence to back this up, but my thinking is they might be 
> more robust, or more likely to be maintained, given they are a part of 
> the core wxWidgets classes. Will they perform better? I don't know, 
> but I like to think so, given they are implemented in C++. I also I 
> have wxPython 2.9 software that uses these classes which I want to 
> port to Phoenix. I know the API is probably the same between wx.Aui 
> and wx.agw.lib.aui, but I don't want to spend the time finding out 
> during a port.
I haven't used wx.aui for a long time, but there was definitely a time 
where it had more bugs then the agw.aui version.  Speed of C++ classes 
might be better, don't know if there is enough of a difference that you 
can notice it.  The API should be the same so you should just have to 
change 'import wx.aui as aui' to  'import wx.lib.agw.aui as aui'.

Werner

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