Re: Phoenix Dev Stuff

Scott Talbert <[email protected]>
Newsgroups gmane.comp.python.wxpython.devel
Message-ID <[email protected]>
On Fri, 22 Jul 2016, Robin Dunn wrote:

>>>> 3) Is there a reason you're using a separate branch of wxWidgets and not
>>>> the WX_3_0_BRANCH? It would seem that if any fixes are needed for
>>>> Phoenix, they ought to just go right upstream.
>>> 
>>> It started with one patch that was not getting any attention from the wx 
>>> dev, and then as I fell behind on my wx mail lists and stuff it was just 
>>> easier to keep adding things to my own branch and merging WX_3_0_BRANCH 
>>> into it periodically.  I do plan on getting it all merged in eventually 
>>> however.
>> 
>> Don't you have commit rights to wxWidgets?  If so, couldn't you just make 
>> your fixes directly to WX_3_0_BRANCH?
>
> I do, and I will work on merging them at latest by the time Phoenix is ready 
> for alpha, but there is a little more to it than that.  Some of the changes 
> will need discussion on wx-dev, some will need further polishing, and most 
> will need to be ported to the master branch as well.  So yes, it will happen, 
> but I'd rather wait until I can focus on that effort like I am focusing on 
> Phoenix now.

Actually, I'm more concerned about the changes making it into wxWidgets 
3.0.3, which is supposedly coming soon (although it has been in that state 
for a while).  Distributions don't generally use the bundled wxWidgets, so 
the less patches that have to be applied, the better.

Scott
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