Re: zeek performance with some events activated

Jon Siwek <[email protected]>
Newsgroups gmane.comp.security.detection.bro
Message-ID <CAMzgZ0JrSnpFMqCc9FoHEP851y_Qw65_Lk9zjrgzUeLQox+5gA@mail.gmail.com>
On Thu, Apr 18, 2019 at 12:46 AM Palumbo Mauro <[email protected]> wrote:

>      I need to do some analysis on TCP flags and the event “tcp_packet” perfectly fits my needs. However, as stated in Zeek’s documentation, using this event may significantly affect Zeek’s performance, given the high number of TCP packets to look into.
>
> Is there any other way to look into TCP flags?

No other script-only method comes to mind.

> Would bypassing scriptland and modifyng directly the C++ code be more efficient (though not the “proper” way to do it)?

Generally, yes.

You could always do a quick measurement of whether handling just an
empty "tcp_packet" event is prohibitive for you use-case.  If it's
not, then some other factors to help decide whether to proceed further
with script-only vs. C++ implementation might be:

(1) Length of time it would take to fully implement and test the
script-only solution.  If it's a lot of effort, might be worth just
starting from a C++ implementation.

(2) Whether you plan to share this work w/ the wider community or it
just needs to work for your particular case (for the later a less
performant, script-only solution is more acceptable).

- Jon

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