where to put a new modifier
bjornmose via Bf-committers <[email protected]> Sun, 5 Dec 2021 03:23:18 +0100
| Newsgroups | gmane.comp.video.blender.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi all, Some years have passed since I coded something for blender. However. I'd like to refactor the soft body module. AFAIK it is preferred to do new things in C++. So I'd like to do so. After checking out the code and building on Lunix - system a brief inspection of the code showed: There is no C++ prototype template for plugging in a new modifier. So I would kindly ask for a hint where to start with a new modifier. bjornmose _______________________________________________ Bf-committers mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers