Re: Missordered panels
"Eric" <pellea72-/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
Not sure what you mean by "panels". Could you post a .blend file (or a link to it) so we can see what you're talking about? The smaller sub-file would be preferable. By the way, what version of Blender are you using? Eric --- In [email protected], Vincent Goudreault <vgoudreault@v...> wrote: > > I am coming to a point where I notice panels getting miss-ordered when > rendering. > > My file is, I suppose, possibily larger than most (45 M file, 140000 > elements, 5400 emitters) > and quite complex, but even if I make a sub-file with only a small part of > the objects, less > than 700 K file, I still have the problem of some panels that should be > hidden jumping ahead of > others that are just in front of them. This behavior cannot be seen on the > 3D views, and only > becomes apparent while rendering. Owing to the complexity of my scene, > rendering takes > about an hour, so it is quite unsettling when the final result comes out > marred by such details. > > I presume that there must be some rounding off errors, as a small rotation > of the object, > or moving it somewhere else, will displace the problem (some hidden panels > that were > erroneously shown will disappear, but other will appear that should not be > seen). > > Is there something that can be done, short of moving everything so close to > the camera > so that I loose all the perspective that makes my scene good? > > > CBVG > ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/T8sf5C/tzNLAA/TtwFAA/_iFolB/TM --------------------------------------------------------------------~->