Re: Re: Missordered panels
Vincent Goudreault <vgoudreault-XzQKRVe1yT0V+D8aMU/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <001201c5e59b$455a3b00$27118342@vgmm> |
> Date: Wed, 09 Nov 2005 02:46:44 -0000 > From: "Eric" <pellea72-/[email protected]> > Subject: Re: Missordered panels > > Not sure what you mean by "panels". Could you post a .blend file (or a > link to it) so we can > see what you're talking about? The smaller sub-file would be preferable. Well, the object I have is a "damaged" double walled cone (extruded object). Just picture a bell with thickness (hence the double wall). Each of the face is what I call a "panel" (I am an aerospace engineer, in computational fluid dynamics, each discrete face is called a panel, that is why I picked that name). The inner wall is a different colour than the outer, and when rendering, I see some of the inside faces like if they were outside of the outside ones. I managed to get around it by deleting the inner faces that would (and should not) not be seen ayway, but having to edit the scene just to get around that is time consuming. Just changing the angle of the object (rotating) will hide back some of the faces but will bring out more, that is why I took the drastic route. I have uploaded a trimmed down file (126 k) that shows what I mean: http://groups.yahoo.com/group/Blender/files/demo.blend If you do a render using the settings, some red will show through, although the outside is yellow. Rotating the objet shows panel changing, the effect is visible in a camera view, although the rendered image will differ from the camera view as to which faces are bleeding through and which are not. > > By the way, what version of Blender are you using? 2.37a CBVG ------------------------ Yahoo! Groups Sponsor --------------------~--> Get Bzzzy! (real tools to help you find a job). Welcome to the Sweet Life. http://us.click.yahoo.com/A77XvD/vlQLAA/TtwFAA/_iFolB/TM --------------------------------------------------------------------~->