Re: Re: Re: Missordered panels
PETER HARRIS <kiwis_usa-/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
Vincent Go into edit mode select pannels that you want to change, then select colour that you want, then hit the assign key in the link & materials tab. You can assign upto 16 different colours & tex to one object by doing the above. Cheers kiwi Ps Bell modded per EO attached --- Vincent Goudreault <vgoudreault-XzQKRVe1yT0V+D8aMU/[email protected]> wrote: > > Date: Wed, 09 Nov 2005 02:46:44 -0000 > > From: "Eric" <pellea72-/[email protected]> > > Subject: Re: Missordered panels > > > > Not sure what you mean by "panels". Could you post > a .blend file (or a > > link to it) so we can > > see what you're talking about? The smaller > sub-file would be preferable. > > Well, the object I have is a "damaged" double walled > cone (extruded object). > Just picture > a bell with thickness (hence the double wall). Each > of the face is what I > call a "panel" > (I am an aerospace engineer, in computational fluid > dynamics, each discrete > face is called > a panel, that is why I picked that name). The inner > wall is a different > colour than the > outer, and when rendering, I see some of the inside > faces like if they were > outside of > the outside ones. I managed to get around it by > deleting the inner faces > that would > (and should not) not be seen ayway, but having to > edit the scene just to get > around > that is time consuming. Just changing the angle of > the object (rotating) > will hide back > some of the faces but will bring out more, that is > why I took the drastic > route. > > I have uploaded a trimmed down file (126 k) that > shows what I mean: > http://groups.yahoo.com/group/Blender/files/demo.blend > > If you do a render using the settings, some red will > show through, although > the outside > is yellow. Rotating the objet shows panel changing, > the effect is visible > in a camera > view, although the rendered image will differ from > the camera view as to > which faces > are bleeding through and which are not. > > > > > By the way, what version of Blender are you using? > > 2.37a > > > > > > CBVG > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor --------------------~--> Get Bzzzy! (real tools to help you find a job). Welcome to the Sweet Life. http://us.click.yahoo.com/A77XvD/vlQLAA/TtwFAA/_iFolB/TM --------------------------------------------------------------------~->