Re: Blender And Source engine
"hed_vig" <hed_vig-/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
Hey, Otto, do you know how this modding is accomplished. The wiki site doesn't have any info on it. Or do you know of any other sites that have tutorials. Love Half-Life 2. --- In [email protected], "Otto" <obodot@...> wrote: > > I don't know if any of you guys are into mod making, but to my > delightful suprise I found that Blender is currently compatible with > Vavle's Source Engine (Half life 2, Counter Strike Source). You can > create objects in Blender and export them into the Source SDK for use > on your mods. Support is still some-what limited and complicated, but > it's nice to see blender bein put into new uses. > > Info:http://developer.valvesoftware.com/wiki/Modeling_props_with_Blende > r > > > -Otto Dellinger >