Re: Materials Question
"Dan Hutchins" <[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
On 2/22/06, Alex Heizer <[email protected]> wrote: > > > When having an object selected, and the Materials screen showing, the > top line will read "MA:materialname", where "materialname" is the name > of the material assigned to the object. Directly to the right of this > will be a number. If not, what version of Blender and OS are you using, > as we may be seeing something you're not. I am using version 2.41 on Ubuntu Linux. If I create a new material it says "MA:Material.001" but when I hover the mouse over it, it just says something along the lines of "Click to rename the material." If I rename the material to more accurately describe it, the ".001" goes away. I just assumed that was Blender's Material naming convention. Should I be adding that number to the end of my materials? Directly to the right of the material name section is a button with an "X" in it, a button with a car icon, and then a button with the letter "F" in it. Then there are buttons for copying and pasting the material to the buffer. > You most likely duplicated the Gingerbread Man's eye while in edit mode, > which will make both eyes, his mouth and his buttons all part of the > same object. Just make sure you're in object mode and make your > duplicates with shift-d. > I betyou're right about creating those spheres in edit mode. Is there a way to change it now, or should I just delete those spheres ans start over? It's not a big deal right now as they are just a coulple of spheres, but in case I make that mistake again, I'd like to know if I can fix it without having to redo it. Thanks again for such a quick and informative response! Dan -- www.risemedia.org [Non-text portions of this message have been removed]