Re: node highlighting
Lars Boelman <[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
Hoi, Steven and Alberto: thanks for your suggestions. I am familiar with the constraining to an axis and/or grid and the numeric (coordinate) approach. That is not what I was looking for though. An example of how I currently parallelly align two edges in Blender: - select the edge with the correct alignment and duplicate it - realign this duplicate edge with one of the vertices as close to the location of the appropriate vertex on the edge that has to be realigned (by zooming in a lot) - move the vertices of the to be aligned edge to the duplicated and relocated edge by scaling to 0 What I would like to do instead is: - select the edge with the correct alignment - select the edge(s) I want to have aligned in the current viewport to the first selected edge - perform a parallel realignment operation Concerning the node highlighting: all CAD applications I know highlight the object which will be selected by a halo or a colour change of the object the closest to the cursor. It would for Blender also be very convenient, especially when you want to select one vertex among a group of vertices/nodes located very close to each other. Only a minimal movement of the cursor would mean that the wrong vertex would be selected. When the one closest to the cursor would be highlighted, it would be immediately clear which one will be selected. /Lars On 9-jun-2006, at 17:16, [email protected] wrote: > Messages In This Digest (2 Messages) > > 1a. > Re: node highlighting From: Steven Butler > 1b. > Re: node highlighting From: Alberto Montoya [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor --------------------~--> Protect your PC from spy ware with award winning anti spy technology. It's free. http://us.click.yahoo.com/97bhrC/LGxNAA/yQLSAA/_iFolB/TM --------------------------------------------------------------------~->