Re: Re: GIF support in 2.42 is gone?

Peter Hayes <[email protected]>
Newsgroups gmane.comp.video.blender.user
Message-ID <[email protected]>
On 21 Jul 2006, at 14:16, vincentgoudreault wrote:

> --- In [email protected], GSR - FR <famrom@...> wrote:
>>
>> Hi,
>> vgoudreault@... (2006-07-21 at 0053.25 -0000):
>>> Anyone knows what happened here?  I can convert the "gif"
> to "jpg",
>>> but that is a rather silly waste of time, and the "jpg" files are
> 4 to
>>> 5 times larger than the "gif".  So what happened to "gif" format
>>> access?
>>
>> Blender never supported GIF directly, at best via QuickTime or
> similar
>> approach, so that part must have been touched in some way (maybe
>> disabled during compilation, or due all the work to enable FFMPEG in
>> other plataforms). You could report it as bug if you are using
>> official 2.42, and older version work fine.
>>
>> You [c|sh]ould use PNG anyway, that one is directly supported for
> many
>> versions and in all plataforms, compresses as GIF or even better
> (when
>> comparing still indexed images).
>>
>> GSR
>>
>
>
> Report it as bug?  Not sure if it is wotrth it.  What got me as that
> the 5 year old machine was the one with the problem, while he 7 month
> old computer had no trouble with "gif" (and they both have Blender
> 2.42).  I converted the gif to png, but I will have to reassign all
> the texture look-up so that the right file name is called henceforth.
>
> I was more surprised to simply see a format disappear from the list
> of those that woked fine until now.
>
>
> CBVG

I have a couple of .gif textures on a project I'm working on right  
now and they load fine with 2.42.

Apple Mac OS X version of Blender, if that makes any difference.

Peter



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