Creating hair guides

"muunin" <mattmarkwell-/[email protected]> Sat, 03 May 2008 21:23:57 -0000
Newsgroups gmane.comp.video.blender.user
Message-ID <[email protected]>
Alright, I think I have a solution to the following problem, but I'd 
like to make sure there isn't an easier way to do this.

While modeling hair, what is the best way to create guides for it?  
Currently, I am using curve-guides, which work perfectly for still 
images.  Unfortunately, I can't seem to find a way to make them move 
with the head during an animation.  The curves won't work with an 
armature object in the normal sense, but I was going to try 
parenting them to the actual bone so that it achives the same effect.

When I try parenting the curves, it automatically relocates them so 
that their center is the same as the center of the parent object.  
Is there any way that I can:
-parent the curves without relocating them
-assign curves to the armature
-use some method other than curve-guides to model the hair.  (I know 
that matricies also work on particles, but for hair it seemed like 
curve guides would be easier to set up and use.

Any help that could be offered would be appreciated.