Creating hair guides
"muunin" <mattmarkwell-/[email protected]> Sat, 03 May 2008 21:23:57 -0000
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
Alright, I think I have a solution to the following problem, but I'd like to make sure there isn't an easier way to do this. While modeling hair, what is the best way to create guides for it? Currently, I am using curve-guides, which work perfectly for still images. Unfortunately, I can't seem to find a way to make them move with the head during an animation. The curves won't work with an armature object in the normal sense, but I was going to try parenting them to the actual bone so that it achives the same effect. When I try parenting the curves, it automatically relocates them so that their center is the same as the center of the parent object. Is there any way that I can: -parent the curves without relocating them -assign curves to the armature -use some method other than curve-guides to model the hair. (I know that matricies also work on particles, but for hair it seemed like curve guides would be easier to set up and use. Any help that could be offered would be appreciated.