Re: Simple, maybe... but too much for me...

"Anthony Perlas" <akoypinoy2-/[email protected]> Fri, 06 Jun 2008 08:35:44 -0000
Newsgroups gmane.comp.video.blender.user
Message-ID <[email protected]>
The answer is shape key. Here's a good tutorial to help you out.

http://wiki.blender.org/index.php/BSoD/Introduction_to_Character_Animation

Just follow that tutorial so you get down with the basics. As for me I
do need to practice on something without the tutorial.

--- In [email protected], "dcc-fan" <dcc_guru@...> wrote:
>
> OK,
> 
> This will be (I think) my first official post.
> 
> I am learning the basics, and I am trying to create a muppet in 3d.
> 
> I have the modeling down, my question is, and picture this....
> 
> If you have a ball, with a wedge removed for the mouth, how do you
> work the mesh so that I can open and close the mouth?  what do I have
> to do to make this work?
> 
> Thanks,
> 
> -Steve
>