Re: Compiling CinePaint from source

Kai-Uwe Behrmann <[email protected]>
Newsgroups gmane.comp.video.cinepaint.devel
Message-ID <[email protected]>
Am 19.02.08, 02:24 +0530 schrieb Sudirikku Mohanjith:

> It was not sufficient to install the dev packages listed in
> http://www.cinepaint.org/docs/build.html to get CinePaint to compile.

This page is quite old.

> Some of the dev packages such as libopenexr-dev, libgutenprint-dev
> were required but almost impossible to figure out that it is required.
> Any way I'll try to compile again on a fresh system just to figure out
> the required libraries. Maybe they are supposed be installed if I had
> install X11, but I didn't. It was one of my build boxes that I used to
> compile CinePain.

Would you update the documentation. I usually build my packages from 
scratch. So I am afraid I am not very good at figuring out distribution 
build specifics. The later documentation resides here:
http://www.cinepaint.org/docs/wiki/CinePaintDocumentation.html

> rpm target also fails, and I would be seeing why it is not working tomorrow.

You'd need the --enable-gtk2 and --enable-pygimp configure flags to build 
rpm's.
 
> It's my pleasure helping such a wonderful project like CinePaint.

Nice to read you are going on.

kind regards
Kai-Uwe Behrmann
-- 
developing for colour management 
www.behrmann.name + www.oyranos.org


-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.