Re: Tiling two OpenEXR images together
Robin Rowe <[email protected]>
| Newsgroups | gmane.comp.video.cinepaint.devel |
|---|---|
| Message-ID | <[email protected]> |
Mikko, > I use 3d software called > blender and now there is a constant need to render pictures with > extremely huge resolution, bigger than blender allows. Tiling two Blender OpenEXR images together programmatically may not be easy. 1. Typically, I would approach a task like this with a Perl script and GraphicsMagick. However, GM doesn't offer OpenEXR support. 2. Another possibility would be to write a plug-in for CinePaint to do it. How are you with programming plug-ins? 3. Probably not an option for you, but another possibility is to do more programming on img_img, a CinePaint program I'm writing in C++ that's a bit like GM. 4. Do it by eye in CinePaint as I described previously. Hope this helps. Robin -- Robin Rowe CinePaint Project Leader Beverly Hills, California www.CinePaint.org ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/