Re: Cinepaint.app Bundle
Kai-Uwe Behrmann <[email protected]> Sun, 9 Mar 2008 06:34:19 +0100 (CET)
| Newsgroups | gmane.comp.video.cinepaint.devel |
|---|---|
| Message-ID | <[email protected]> |
Did you look at the available native gtk-osx MacCinePaint bundles: http://downloads.sourceforge.net/cinepaint/MacCinePaint-0.21-2.1.nativ.dmg.gz ? I dont remember I had solved path dependencies, other than to make CinePaints internals relocatable. For MacCinePaint I wrote a simple start bash script. Something similiar can run on other *nix'es as well. The path search is stimulated by DYLD_FALLBACK_LIBRARY_PATH and similiar variables. The deployed native gtk-osx framework in this package is a pure PPC one. kind regards Kai-Uwe Behrmann -- developing for colour management www.behrmann.name + www.oyranos.org Am 08.03.08, 19:25 -0600 schrieb Eric Robinson: > If it were all going into the same directory on everyone's machine, it would > only be a matter of writing an install script that placed everything into > /opt/cinepaint (for example) and then have the Cinepaint.app simply > reference that static installation. > > Since that isn't the case, I still have some more thinking to do.... ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/