Re: Cinepaint.app Bundle

Robin Rowe <[email protected]> Sun, 09 Mar 2008 01:09:16 -0800
Newsgroups gmane.comp.video.cinepaint.devel
Message-ID <[email protected]>
Eric,

> If it were all going into the same directory on everyone's machine, it would
> only be a matter of writing an install script that placed everything into
> /opt/cinepaint (for example) and then have the Cinepaint.app simply
> reference that static installation.

All the dlls, everything, should stay in the bundle, not sprinkle across 
the system on install as though it's Linux. The build process should not 
put CinePaint libs in /sw, even though that's what the build notes 
suggest. On Mac it should be a segmented build, not LSB. Treat it as a 
self-contained Mac app that drags to install.

Robin
-- 
Robin Rowe
CinePaint Project Leader
Beverly Hills, California
www.CinePaint.org

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