Keeping build systems separate?
Thomas Huffman <[email protected]> Sun, 16 Mar 2008 17:11:08 -0500
| Newsgroups | gmane.comp.video.cinepaint.devel |
|---|---|
| Message-ID | <[email protected]> |
I've been placing any code changes I've made within #ifdef __APPLE__ statements, but I'm wondering if this is the correct approach. I prevents conflicts on non-apple systems, but not between build systems on apples. Is there a set way that I should be segretating changes made for a specific build system? like using "HAVE_XCODE_BUILD" instead of "__APPLE__"? thanks for any advice on this. laters, Tom ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/