Re: CMake build improved, including Mac OS-X support and looking for testers.

Robin Rowe <[email protected]> Sun, 16 Nov 2008 15:14:47 -0800
Newsgroups gmane.comp.video.cinepaint.devel
Message-ID <[email protected]>
Michel,

Thank you for your work with CMake. It should make a big difference on 
Mac where the CinePaint autotools stuff has been problematic.

 > Note: All my compilations have so far used GTK2. If you use the
 > previous GTK version, let me know of any problem with the cmake
 > setup and I will make any necessary corrections.

For anyone confused what Michel means by a "previous version" of Mac 
GTK, Michel has chosen to build with the new GTK2 for Mac library rather 
than with the GTK+OSX library used in our current Mac release. There are 
two independently maintained Mac GTK libraries available. CinePaint can 
link with either one. Both will be supported by CMake.

FYI, there's an autotools version of the GTK2 for Mac build files. It 
shouldn't be necessary to install Xcode.

How are you building and installing the other dependent libraries for 
Mac CinePaint such as zlib, jpeg, png, exr and so forth?

Robin
-- 
Robin Rowe
CinePaint Project Leader
Beverly Hills, California
www.CinePaint.org
www.cinepaint.blogspot.com
www.linkedin.com/in/robinrowe

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