Re: [CinePaint] Really basic script for batch converting
Bob Friesenhahn <[email protected]> Tue, 24 Nov 2009 19:27:31 -0600 (CST)
| Newsgroups | gmane.comp.video.cinepaint.user |
|---|---|
| Message-ID | <[email protected]> |
On Wed, 25 Nov 2009, [email protected] wrote: > > I've read both GM and IM documentation online but can't find either > duplicate layer or add noise? GraphicsMagick does not normally use "layers" although it is possible to simulate Photoshop layers as multiple images and then use -flatten to flatten to one layer. GraphicsMagick can otherwise do all that is requested except that it is not possible to save an ICC profile in DPX since DPX does not define a standard way to do it. Unless you need the unique features of DPX (mostly its special header with useful things like timecode, YCbCr video encoding sub-formats, or Cineon Log space), you may be better off using a common format like 16-bit integer TIFF which is usable by more common applications, and which supports ICC profiles. 16-bits/sample is more than enough to support any viewable image without loss. The ICC profiles will allow better interoperability with CinePaint or Photoshop. Using GraphicsMagick and to add 6.5% of gaussian noise to all color channels you can do gm convert input.ppm -operator all Noise-Gaussian '6.5%' output.ppm or to transform many files in-place: gm mogrify -operator all Noise-Gaussian '6.5%' file*.ppm You can also specify individual channels to operate on and use many -operator commands in the same command line so that you could apply differing amounts of noise to different channels. See the documentation for more. > Stepping back. With maintaining as much quality as possible from camera > HDV (mpeg2) transport stream files in mind and the YCrCb to RGB conversion > being lossy would it make more sense to go from mpeg2 -> Image format > supporting YCrCb -> Upsample to 4:2:2 (Beneficial??) -> Convert to 16bit > -> Convert to RGB Full Range No remapping -> then continue from 2. above. RGB to YCbCr is lossy. The video YCbCr to RGB path should not be lossy. 4:2:2 is still lossy since it discards color resolution. If you have the option, you should always edit in RGB space and only convert to YCbCr for the final output. Except for special video editing software, most image processing software will work in RGB space and sometimes in special colorspaces ideal for editing. Bob -- Bob Friesenhahn [email protected], http://www.simplesystems.org/users/bfriesen/ GraphicsMagick Maintainer, http://www.GraphicsMagick.org/ ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july