Re: [CinePaint] CinePaint and Hand-drawn Animation

Robin Rowe <[email protected]> Sun, 25 Nov 2012 22:11:42 -0800
Newsgroups gmane.comp.video.cinepaint.user
Message-ID <[email protected]>
> True that cinepaint could benefit from a timeline. However, saving exr
> and opening them in blender can also do it. You can do tweening using
> the keyframing feature and it can display both the timeline and the preview.

Yes, Louis, Blender can do 2D animation. However, my friend who does all 
his 2D work in Blender found the learning curve was steep, that it took 
him a year to discover the tricks he needed to work fast. What I'm 
imagining for CinePaint 2D animation is being simple to learn and fast 
to be productive.

Robin
-- 
Robin Rowe
Project Manager
CinePaint.org
Beverly Hills, California
www.cinepaint.org
http://www.modelmayhem.com/portfolio/2311179/

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