Re: [CinePaint] CinePaint and Hand-drawn Animation
Robin Rowe <[email protected]> Sun, 25 Nov 2012 22:11:42 -0800
| Newsgroups | gmane.comp.video.cinepaint.user |
|---|---|
| Message-ID | <[email protected]> |
> True that cinepaint could benefit from a timeline. However, saving exr > and opening them in blender can also do it. You can do tweening using > the keyframing feature and it can display both the timeline and the preview. Yes, Louis, Blender can do 2D animation. However, my friend who does all his 2D work in Blender found the learning curve was steep, that it took him a year to discover the tricks he needed to work fast. What I'm imagining for CinePaint 2D animation is being simple to learn and fast to be productive. Robin -- Robin Rowe Project Manager CinePaint.org Beverly Hills, California www.cinepaint.org http://www.modelmayhem.com/portfolio/2311179/ ------------------------------------------------------------------------------ Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov