Re: [CinePaint] cinepaint vs Gimp
Kai-Uwe Behrmann <[email protected]>
| Newsgroups | gmane.comp.video.cinepaint.user |
|---|---|
| Message-ID | <[email protected]> |
Nathan, thanks for your list. I included the ideas as feature request to not loose them. http://sourceforge.net/tracker/?group_id=75029&atid=542709 kind regards Kai-Uwe Behrmann -- development for color management www.behrmann.name + www.oyranos.org + www.cinepaint.org Am 12.01.07, 01:04 -0800 schrieb Robin Rowe: > Nathan, > > > That's a loaded question, but I'll try and answer truthfully. One of > > the major things, relating to painting, is the cursor. > > That's important to keep in mind. I hadn't thought about that in a while. > > > Interface is actually a mixed bag. > > Just so you know, nobody in CinePaint has ever liked the GIMP GUI. If > somebody wants to rip apart the GUI in Film Gimp there's nothing to stop > him but the work. > > My GUI plan for Glasgow is a tabbed flipbook metaphor where each tab is > an image. I'd like dialogs docked to the toolbar (or not) and that can > auto-hide when the mouse moves away. Simple and clean. Is it the right > way? Maybe. It's what I'd enjoy trying when I get past the internal > workings so I can play with the GUI. > > > I would say that chief among them is the selective > > gaussian blur filter. > > Interesting. > > Robin > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV