Re: [CinePaint] RnH 16-bit float -> OpenEXR half
Kai-Uwe Behrmann <[email protected]>
| Newsgroups | gmane.comp.video.cinepaint.user |
|---|---|
| Message-ID | <[email protected]> |
Am 09.01.07, 23:27 +0100 schrieb Kai-Uwe Behrmann: > Am 09.01.07, 14:06 -0800 schrieb Robin Rowe: > > Since CinePaint doesn't support Half as a type that seems a problem, but > > not really. Support for the obsolete 16-bit chopped float RnH format > > could be dropped and simply replaced with Half. At least one studio has > > customized CinePaint to do that. I don't think we've gotten the patch, > > but I think it's mostly just changing the 16rnh macros. > > Nice idea. Thanks. > This would solve the current 32f / 16h dilemma. Investigated and will possibly soon apply to the source tree. Does someone need a compile time switch to omit the OpenEXR half? regards Kai-Uwe Behrmann -- development for color management www.behrmann.name + www.oyranos.org + www.cinepaint.org ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV