Re: [CinePaint] RnH 16-bit float -> OpenEXR half

Kai-Uwe Behrmann <[email protected]>
Newsgroups gmane.comp.video.cinepaint.user
Message-ID <[email protected]>
Am 09.01.07, 23:27 +0100 schrieb Kai-Uwe Behrmann:

> Am 09.01.07, 14:06 -0800 schrieb Robin Rowe:
> > Since CinePaint doesn't support Half as a type that seems a problem, but 
> > not really. Support for the obsolete 16-bit chopped float RnH format 
> > could be dropped and simply replaced with Half. At least one studio has 
> > customized CinePaint to do that. I don't think we've gotten the patch, 
> > but I think it's mostly just changing the 16rnh macros.
> 
> Nice idea. Thanks.
> This would solve the current 32f / 16h dilemma.
 
Investigated and will possibly soon apply to the source tree.

Does someone need a compile time switch to omit the OpenEXR half?

regards
Kai-Uwe Behrmann
--
development for color management 
www.behrmann.name + www.oyranos.org + www.cinepaint.org


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