Re: beryl & gl_max_texture_siz
"Jerome Glisse" <[email protected]> Sat, 13 Jan 2007 12:36:03 +0100
| Newsgroups | gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
On 1/13/07, Daniel Márquez Martínez <[email protected]> wrote: > Sorry for my insistence, but what archive? what file? > Thank you very very much in advance. > Never tried it myself but this is likely how you should overcome 2048: http://sourceforge.net/mailarchive/message.php?msg_id=4808361 best, Jerome Glisse > Jerome Glisse wrote: > >On 1/4/07, Daniel Márquez Martínez <[email protected]> wrote: > >>I'm using beryl in a laptop with a Mobility Radeon 9700 (01:00.0 VGA > >>compatible controller: ATI Technologies Inc RV350 [Mobility Radeon 9600 > >>M10]). > >> > >>My question is if there's any way of tweaking the GL_MAX_TEXTURE_SIZE > >>value in order to get dualhead configs greater than 2048, which is > >>actually the max texture size my system supports according to glxinfo. > >> > >> > >>Thank you very much. > >> > > > >IIRC r300 chipset should be able to do 2560x2560, browse the archive for > >more information, never tested so big texture myself. > > > >best, > >Jerome Glisse > > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV --