Re: beryl & gl_max_texture_siz
"Alex Deucher" <[email protected]> Sat, 13 Jan 2007 16:43:06 -0500
| Newsgroups | gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
On 1/12/07, Jerome Glisse <[email protected]> wrote: > On 1/4/07, Daniel Márquez Martínez <[email protected]> wrote: > > I'm using beryl in a laptop with a Mobility Radeon 9700 (01:00.0 VGA > > compatible controller: ATI Technologies Inc RV350 [Mobility Radeon 9600 > > M10]). > > > > My question is if there's any way of tweaking the GL_MAX_TEXTURE_SIZE > > value in order to get dualhead configs greater than 2048, which is > > actually the max texture size my system supports according to glxinfo. > > > > > > Thank you very much. > > > > IIRC r300 chipset should be able to do 2560x2560, browse the archive for > more information, never tested so big texture myself. > There's a difference between the max coordinate size of the 3D engine (which is 4096 IIRC, but seems to only work up to 2560) and the max texture size. I don't know what the max texture size is for r3xx hardware. Alex > best, > Jerome Glisse > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV --