Re: beryl & gl_max_texture_siz

"Alex Deucher" <[email protected]> Sat, 13 Jan 2007 16:43:06 -0500
Newsgroups gmane.comp.video.dri.user
Message-ID <[email protected]>
On 1/12/07, Jerome Glisse <[email protected]> wrote:
> On 1/4/07, Daniel Márquez Martínez <[email protected]> wrote:
> > I'm using beryl in a laptop with a  Mobility Radeon 9700 (01:00.0 VGA
> > compatible controller: ATI Technologies Inc RV350 [Mobility Radeon 9600
> > M10]).
> >
> > My question is if there's any way of tweaking the GL_MAX_TEXTURE_SIZE
> > value in order to get dualhead configs greater than 2048, which is
> > actually the max texture size my system supports according to glxinfo.
> >
> >
> > Thank you very much.
> >
>
> IIRC r300 chipset should be able to do 2560x2560, browse the archive for
> more information, never tested so big texture myself.
>

There's a difference between the max coordinate size of the 3D engine
(which is 4096 IIRC, but seems to only work up to 2560) and the max
texture size.  I don't know what the max texture size is for r3xx
hardware.

Alex

> best,
> Jerome Glisse
>

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