Radeon render artifacts
Javier Kohen <[email protected]> Sun, 12 Aug 2007 12:08:36 +0000
| Newsgroups | gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
I'm using the xorg-video-ati 6.6.193 driver along with Debian's Mesa 7.0.1. I have a Radeon xpress200M. I've noticed that render artifacts show up whenever the camera gets too close to ground level both on Google Earth and Neverwinter Nights. On the latter, enabling sky boxes can also cause similar artifacts when the camera is far away from the ground (i.e. close to the sky). Basically these artifacts appear in the form stray textured polygons that appear between the camera and the object of interest, thus making it very hard to see anything at all. These polygons also appear when the camera is in other positions, only that it seems les common (probably due to most objects actually being at ground level). Please let me know what else I can provide to help diagnose this problem. Thanks, -- Javier Kohen <[email protected]> ICQ: blashyrkh #2361802 Jabber: [email protected] ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ -- _______________________________________________ Dri-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-users
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