Re: 3D texture size limitations in mesa/r200?
Roland Scheidegger <[email protected]> Thu, 10 Jan 2008 01:40:24 +0100
| Newsgroups | gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
R. Aditya Kadambi wrote: > It works!! > > I had texture size set to 512 in r200 driver. Do you mean that with > this patch, it'd work even if I had not set it to 512? if so, what > would be the new limit? Yes. The limit is whatever the driver announces, which is 256 if you've got enough video ram (requires 64MB free texture space). Unless you change the allow_large_textures option, that is (I don't want to increase it to 512 since that's against the specced capabilities, plus by default the driver would never announce support for it since it would need 512MB free texture space). The patch needs some cleanup before it can be applied. Roland ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace --