Re: Visual artifacts on radeon 9500 dri
"Alex Deucher" <[email protected]> Wed, 19 Mar 2008 19:51:57 -0400
| Newsgroups | gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
On Wed, Mar 19, 2008 at 7:29 PM, Alex Jackson <[email protected]> wrote: > > > Date: Wed, 19 Mar 2008 18:10:43 -0400 > > From: [email protected] > > To: [email protected] > > CC: [email protected] > > Subject: Re: [Dri-users] Visual artifacts on radeon 9500 dri > > > > > > On Tue, Mar 18, 2008 at 9:45 AM, Reid Linnemann <[email protected]> > wrote: > > > Written by Alex Deucher on 03/18/08 08:39>> > > > > > > > > > > On Tue, Mar 18, 2008 at 9:02 AM, Reid Linnemann <[email protected]> > wrote: > > > >> Written by Alex Deucher on 03/17/08 08:18>> > > > >> > On Mon, Mar 17, 2008 at 9:08 AM, Reid Linnemann > <[email protected]> wrote: > > > >> >> Written by Alex Deucher on 03/16/08 19:55>> > > > >> >> > On Sun, Mar 16, 2008 at 8:49 PM, Reid Linnemann > <[email protected]> wrote: > > > >> >> >> Jerome Glisse wrote: > > > >> >> >> > On Sat, 15 Mar 2008 11:00:25 -0500 > > > >> >> >> > Reid Linnemann <[email protected]> wrote: > > > >> >> >> > > > > >> >> >> >> Hi list, this is my first time posting and I'm not > subscribed. > > > >> >> >> >> > > > >> >> >> >> I'm running Xorg 7.3 with dri on FreeBSD 7-STABLE. > > > >> >> >> >> > > > >> >> >> >> Some time ago I noticed that seemingly random pixels were > not being > > > >> >> >> >> rendered in all GL contexts, and simply chalked it up to my > card aging. > > > >> >> >> >> But after a while it started to irk me, and then I > remembered something > > > >> >> >> >> about my sapphire 9500 - it's got one of the chips with 8 > pipelines but > > > >> >> >> >> only 4 enabled, presumably a 9700 that didn't pass QA and > was rebadged > > > >> >> >> >> as a 9500. At one time this card was on a Windows box, and I > tried > > > >> >> >> >> enabling all 8 pipelines with the softmod, and got the > checkerboard > > > >> >> >> >> pattern that indicated this. > > > >> >> >> >> > > > >> >> >> >> With this in mind, I took 10 dumps of a glxgears window and > merged them > > > >> >> >> >> together in a multilayer image in gimp, alternating > multiply/divide, and > > > >> >> >> >> overlaid a 16x16 grid. The artifacting lined up perfectly in > the > > > >> >> >> >> checkerboard pattern. I'm now pretty convinced that somehow > either my > > > >> >> >> >> system's DRM module, DRI, or radeon driver are erroneously > enabling all > > > >> >> >> >> 8 pipelines on the card, resulting in mooky-stink rendering. > Anyone have > > > >> >> >> >> any thoughts on this? > > > >> >> >> >> > > > >> >> >> >> I've attached the images with and without the overlaid grid > for reference. > > > >> >> >> >> > > > >> >> >> >> > > > >> >> >> > > > > >> >> >> >>From memory code which detect card model and decide how many > > > >> >> >> > pipe to enable is wrong for many card. We were just > optimistic. > > > >> >> >> > > > > >> >> >> > Cheers, > > > >> >> >> > Jerome Glisse <[email protected]> > > > >> >> >> > > > >> >> >> I'd be fine if I knew what code initialized the pipelines, then > I might > > > >> >> >> be able to alter it to my needs. > > > >> >> >> > > > >> >> > > > > >> >> > search for R300_GB_TILE_PIPE_COUNT in r300_state.c > > > >> >> > > > > >> >> > Alex > > > >> >> > > > >> >> FWIW I've tried changing the value of this constant from 3<<1 (or > 6) to > > > >> >> 2<<1 (or 4), but the bad tiles persist - only unrendered to. They > just > > > >> >> appear as flickering holes in the gl context in the same > checkerboard > > > >> >> pattern. Does that mean anything to you? > > > >> > > > > >> > The only valid values for pipe count (bits 3:1) for r3xx chips are > 0 > > > >> > (RV3xx chips - 1 pipe) and 3 (R3xx chips - 2 pipes). The > > > >> > documentation for these chips are available here: > > > >> > > http://ati.amd.com/developer/open_gpu_documentation/R3xx_3D_Registers.pdf > > > >> > > http://ati.amd.com/developer/open_gpu_documentation/R5xx_Acceleration_v1.2.pdf > > > >> > > > > >> > In your case I suspect you want 0. > > > >> > > > > >> > Alex > > > >> > > > >> That was the ticket. Defining R300_GB_TILE_COUNT as 0 in r300_reg.h > > > >> fixed the tiling issue. Huzzah! > > > >> > > > > > > > > Hey, send me your pci ids so I can push the fix upstream. > > > > > > > > Alex > > > > > > pciconf -lv output: > > > > fix pushed to mesa: 65c4ced1ccea7ff88123296b7f0587faa6f23eef > > Wouldn't it be better, now that we have those register docs, to get the > number of working pipes from the card itself (specifically GB_PIPE_SELECT) > rather than using a list of PCI ids? Yes, I'm working on it :) However, r3xx chips don't have GB_PIPE_SELECT. Only r4xx, rs4xx and r5xx do. Alex ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ --