Re: [Fresco-devel] status Task 150 work out a display server prototype on top of OSG
Stefan Seefeld <[email protected]> Sun, 31 Oct 2004 10:46:15 -0500
| Newsgroups | gmane.comp.video.fresco.devel |
|---|---|
| Message-ID | <[email protected]> |
Nick Lewycky wrote: > Stefan Seefeld wrote: >> sure. My proposition was (and still is) to wrap OSG into a client/server >> framework by means of boost.python and omniORBpy. (To reiterate: I'm >> neither fixated on python nor CORBA, but such a setup seems to be quite >> simple to get the ball rolling and being able to concentrate on the >> real issues.) > > > A python binding for OSG would be a good place to start then? it's already done (using boost.python) ! http://sourceforge.net/projects/pyosg > (As an aside, I'm not proficient in python. I realize that I could learn > it on the fly, but I do like using C++ whenever available. Would it be a > problem to have a mix of C++ and python, especially if they can use a > wonderful interface such as Boost.Python?) not at all (as far as I'm concerned). My reason for suggesting to primarily use python is that it is a marvellous tool for rapid prototyping, and its CORBA bindings are *trivial*. You ought to forget that you are dealing with CORBA, really. Just try it ! > Um, I'm mostly interested in drawing and picking. Not that I don't think > the API doesn't need work as well, but it's not my first pick of things > I'd like to work on. our interests complement each other nicely then, it seems. Just stay on the server-side then, and work on implementation issues (with C++). Anyways, we are just talking about proof-of-concept things for now, so it doesn't really matter what tools we use, as long as we keep it simple. Regards, Stefan