Re: [Fresco-devel] status Task 150 work out a display server prototype on top of OSG
Nick Lewycky <[email protected]> Sun, 31 Oct 2004 19:29:01 -0500
| Newsgroups | gmane.comp.video.fresco.devel |
|---|---|
| Message-ID | <[email protected]> |
Stefan Seefeld wrote: > Nick Lewycky wrote: > >> A python binding for OSG would be a good place to start then? > > it's already done (using boost.python) ! > http://sourceforge.net/projects/pyosg Spiffy! >> (As an aside, I'm not proficient in python. I realize that I could >> learn it on the fly, but I do like using C++ whenever available. Would >> it be a problem to have a mix of C++ and python, especially if they >> can use a wonderful interface such as Boost.Python?) > > not at all (as far as I'm concerned). My reason for suggesting to primarily > use python is that it is a marvellous tool for rapid prototyping, and its > CORBA bindings are *trivial*. You ought to forget that you are dealing with > CORBA, really. Just try it ! Why are we using CORBA in our prototype? That reminds me that somebody someday (me, probably) ought to write a C++ CORBA binding that doesn't suck. >> Um, I'm mostly interested in drawing and picking. Not that I don't >> think the API doesn't need work as well, but it's not my first pick of >> things I'd like to work on. > > our interests complement each other nicely then, it seems. Just stay > on the server-side then, and work on implementation issues (with C++). > > Anyways, we are just talking about proof-of-concept things for now, > so it doesn't really matter what tools we use, as long as we keep it > simple. True. Which brings me back to my initial question: where do we start? Nick