Re: Visual Studio .NET 2003 port
Philipp Promesberger <[email protected]>
| Newsgroups | gmane.comp.video.gephex.devel |
|---|---|
| Message-ID | <[email protected]> |
[email protected] wrote: >>I "ported" gephex to Visual Studio .NET 2003. If anybody wants to give >>it a try, I updated README.win32 in the base directory (not a lot has >>changed in the building process though). Be aware that QT 3.2 is used >>(and most presumably needed). >>There seems to be either a qt problem or i introduced a bug, but the gui >>is crashing when you add a control. I'll try and fix that now. >>Anyway...this just in so you know it's still beta atm. >> >>Since there is a free version of QT 3.2 delivered witht the book now I >>propose that when everything is working fine to drop support for not >>only QT 2.3 but also Visual Studio 6. I can't see anybody maintaining >>the windows side for both IDEs/Compilers in the long run....what do you say? >> >> > >Please do not merge this into --main--! >This is a huge change on the win32 side and should not be >done before 0.4.1. >Apart from new bugs: do you know how much time it took to get the >automatic console build working? > > Bugs are fixed by now, the change itself is actually not a real "change": The VS6 projects are completely untouched and there are very few actual code changes, mostly concerning compiler version defines. I did not touch the automatic console build either. >Furthermore, this change does not fit into our plans very well. >Instead of doing big changes in 0.4, we wanted to concentrate on 0.5. >And our goal was to get rid of visual studio alltogether and use cygwin >or msys on win32 (but only in 0.5, because we did not want to put too much >into the 0.4 build system). > > The whole reason for this "port" is actually so I can work on Gephex code again. I don't see the point of having VS6 installed on any of my machines, because it sucks. I for my part would still appreciate a build system that uses the visual studio IDE. While it is true that a focus on 0.5 was decided this was merely a setup so I was able to respond to martin's request of a directx driver for the output (which is not finished yet though). If i was gonna work on 0.5 I would surely choose Visual Studio for a programming environment also. >To sum up: i'm strictly against this change before 0.4.1 and still against >it after 0.4.1. > > Again: this is not a change! It's an addition to the exisiting code base that is targeted towards people working on windows with up-to-date compilers. So I don't see the point AT ALL why not to merge this into main. -coma