Re: Building GIMP on Windows
Steve Kudlak <[email protected]>
| Newsgroups | gmane.comp.video.gimp.windows.devel |
|---|---|
| Message-ID | <[email protected]> |
Dominik Stadler wrote: > > Hi, > > I would like to see how I can help in providing GIMP on Windows and > started to try to build the stuff. > > After reading through some older email in this group I found the > very detailed description by Kevin Myers. > > Thanks a lot, in the beginning I was completely lost, with these > steps > I may be able to continue building now. I can also provide a little > bit of > webspace where we could host such a description. If I get time to > format > the description a little bit more I will post a link this weekend. > > One first issue is that I have is that the downloaded file > gimp-1.2.4-tml-20020907-src.zip > only contains another executeable file > gimp-1.2.4-tml-20020907-src.exe which > chokes upon executing with "not enough memory for application". > > How do I unpack this package? Or is the download broken for some > reason? > I already tried to download the same file from > ftp://ftp.arnes.si/software/gimp-win/gimp-1.2.4-tml- > 20020907-src.zip with the same results. > > Thanks... Dominik. > > ----------------------------------------------- > Volunteer Editor for the Open Project Directory > - _____ http://dmoz.org/ > _- ..-.-.-. > | \ [email protected] > | \ -- | > |__<___. .................................... > > > Yahoo! Groups Sponsor ADVERTISEMENT > > To Post a message, send it to: [email protected] > To Unsubscribe, send a blank message to: > [email protected] > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. Thanks! I have been looking for something like this. I have been involved with lots of other projects and have thus been reduced to a real lurker on this group. I have been trying to bring the open source stuff into the graphic arts community. It is very tough sledding. People are very used to being isolated from many of the technical details of things. A lot scares them. I have been trying to get around this. Having a build plan that works is a big step in the right direction. Have Fun, Sends Steve