Re: Transparency channel
Glenn Randers-Pehrson <[email protected]>
| Newsgroups | gmane.comp.video.graphicsmagick.core |
|---|---|
| Message-ID | <[email protected]> |
At 03:08 PM 3/7/04 +0100, you wrote: >Bob Friesenhahn <[email protected]> writes: > >> On 1 Mar 2004, David N. Welton wrote: > >> > According to this, the IM guy(s) implemented the 'O' mapping for >> > MagickGetImagePixels - could that be added to GM as well? > >> > http://studio.imagemagick.org/magick/viewtopic.php?t=1295&sid=94c8bad5d7ac3df289717ed1ba333851 > >> As of this evening, GraphicsMagick has 'O' (opacity) and 'T' >> (transparency) map options. The 'T' map option does the same thing >> as the previously existing (and still existing) 'A' option, but its >> meaning should be more clear. > >> The constitute tests still pass. > >> Let me know if you experience any problems. > >No, it works great! Thanks a bunch for updating it. > >> If you can tell me the map strings that TclMagick uses, I can add a >> special case to make it faster. > >"RGBO" (and it's TkMagick, by the way - TclMagick doesn't depend on Tk >and, as a consequence, some kind of windowing system). For consistency, should the -ordered-dither and -random-threshold operations understand "RGB" and "O" as synonyms for "intensity" and "opacity" channel-types? Glenn ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click