TextureImage()
Bob Friesenhahn <[email protected]> Thu, 17 Feb 2005 11:38:16 -0600 (CST)
| Newsgroups | gmane.comp.video.graphicsmagick.core |
|---|---|
| Message-ID | <[email protected]> |
The TextureImage() function has been enhanced such that if the image contains a matte (transparency) channel, the supplied pattern will be alpha blended underneath the existing image instead of entirely replacing the existing image. This is handy in order to show the effects of transparency or to otherwise add a pattern background. Bob ====================================== Bob Friesenhahn [email protected], http://www.simplesystems.org/users/bfriesen GraphicsMagick Maintainer, http://www.GraphicsMagick.org/ ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click