Re: Shake end of life?

"Deke Kincaid" <[email protected]> Mon, 26 Jun 2006 13:04:21 -0700
Newsgroups gmane.comp.video.linux.movies
Message-ID <[email protected]>
On 6/24/06, Paul Gnuyen <[email protected]> wrote:
> http://arstechnica.com/journals/apple.ars/2006/6/21/4409
>
> I thought shake was incredibly popular and profitable, and that it
> didn't really have any significant competition (nuke aside).  What's up
> with this?

I doubt shake was that profitable.  Shake only had around 2500 copies
sold when Apple bought them.  Film based compositing is not a very
large field, which is why most of the developers are really tiny
companies.  Other competition for Shake include Digital Fusion,
Combustion, After Effectts, Toxic, Flint/Flame/Inferno and as you
mentioned Nuke.

The shake code base has some issues with big things like caching and
quicktime support.  The new rewrite will probably be similar to motion
a depend on the video card for hardware rendering unlike shake which
is 100% software.  Also the gui could be a little more fluid and
artist friendly like Flint/Flame/Inferno.

-deke

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