Re: Animation for Television

"Alan Jones" <[email protected]> Tue, 10 Apr 2007 11:06:05 +0100
Newsgroups gmane.comp.video.linux.movies
Message-ID <[email protected]>
That's a good point - I shouldn't have missed that. Their policy
regarding features in higher and lower versions is exceptionally good
as well. You can have your TDs use master to setup complex rigs etc
and put them out as digital assets which the lower versions can then
work with - though only with the controls your TD has exposed of
course.

It's really quite a good option for modularizing things very easily.
I'd love to have the time to learn it more indepth myself. Plus their
linux support is without a doubt the best of the major packages.

Cheers,

Alan.

On 4/9/07, Dragos Stefan <[email protected]> wrote:
> Houdini is also very complete and works very well on Linux.
>
> Dragos
>
>
> Alan Jones wrote:
> > Sri, if you do go for a commercial package I'd have a hard time
> > recommending which to go with. If you will have a fair amount of
> > particle effects I'd have to say pass on XSI - though it's my
> > preferred application generally. Issues you'll have using XSI will be
> > particles (until the next version) and finding good, experienced
> > artists (TDs and I mean real TDs not guys who can write a few lines of
> > VBs are gold dust in the XSI community - even more so XSI TDs who know
> > linux - There aren't many of us around). Maya you'll have an easier
> > time finding artists and TDs though I can't speak much to it in
> > production as I was a mental ray specialist when working with it in
> > production and didn't really use it for much beyond coding shaders and
> > rendering.
> >
> >
>
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