Forcing device loss for debugging

Jim Blandy <[email protected]>
Newsgroups gmane.comp.video.mesa3d.devel
Message-ID <CAMziabF4VNdcZ4aTrvGhufiRbp06VY2bVdQ-d5RUUmnOAG0=VA@mail.gmail.com>
Is there any way to force a Vulkan device to report itself lost, in order
to exercise one's application's recovery paths? I looked through the Mesa
sources but didn't find anything that seemed suitable.
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