Re: Degugging with gdb

Adam Jackson <[email protected]>
Newsgroups gmane.comp.video.mesa3d.devel
Message-ID <CAD_bs+q2FRtTUAPQ_jm1rdqQDSD0Y5BtFzabAjWUCED3mSs6eQ@mail.gmail.com>
I don't know anything about using Mesa as a meson subproject, but the way I
usually test a local Mesa build is:

https://docs.mesa3d.org/install.html#running-against-a-local-build-easy-way

For example if I wanted to run gdb on glxgears I might say:

$ meson devenv -C build gdb -q glxgears

You can also just say "meson devenv -C build" to get a subshell in the
build environment. Note that the initial working directory is set to the
build dir, which can be a little confusing if your command line includes
relative paths, so don't use relative paths if you can help it.

- ajax

On Sat, Mar 30, 2024 at 4:05 PM Manuel Dun <[email protected]> wrote:

> Hello
>
> This is a continuation from a question I made in the mesa-user mailing
> list.
>
> how would I set up mesa 3d to debug with gdb? and is it reasonable to do
> so?
>
> I usually set libraries as meson subprojects but I don't know how to
> get the meson dependency for mesa 3d.
>
>
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